E-Sports, Gaming, & Tech & History (COSC 2345)
Term: 2025-2026 Academic Year Early Start Summer Program
Description
This course covers gaming and e-sports history, spanning from early computer and arcade games to current professional leagues and collegiate programs. Students examine how technology, gaming hardware, software, and networks shaped competitive gaming and how gaming evolved into a global industry.
Using Gaming PCs and Gaming Consoles, students gain hands-on experience with gameplay, hardware, streaming, and analysis while learning about career pathways, industry roles, and real-world applications of gaming technology. The course emphasizes critical thinking, teamwork, ethics, and career readiness rather than gameplay skill alone.